They talk about us!
Retro Sumus are not strangers to the readers of Retro Gaming Magazine. […] In the video we see some pretty good 3D in action. The main character of Xenocider has a weapon on their side so it is clear this is going to be close to the Sega arcade classic, Space Harrier. The 3D shows some impressive work considering this is an independently developed title.
There are no official Sega Dreamcast development tools being used here. That makes Xenocider all the more interesting.
The game is still very early and doesn’t show any enemies or other mechanics, but as a glimpse at what is coming it really is very impressive from a technical standpoint. Fogging is already written in, and other effects will likely be added. Perhaps the important things to take away from this, is that Xenocider is running on genuine Dreamcast hardware, boasts a totally new engine and is running at a stable 60fps.
On the basis of this alone, Xenocider looks like a title to keep an eye on.
Ameba narrará la historia de un policía veterano y búsqueda de la verdad ante una serie de casos que está convencido de que se cerraron en falso. Él es el único que sabe que hay algo más detrás de esos casos que solo él ha visto y se encargará de sacarlo a la luz. Estará ambientado en la España actual, pero presenciaremos varios flashbacks a épocas anteriores.
La banda sonora se basa en estremecedoras piezas de piano compuestas por Juanjo Martín, teclista del grupo Efecto Mariposa.
Xenocider progress update: Sakura’s Realm, physical edition covers, difficulty settings, and the last few levels
Time for un update on how Xenocider is shaping up. We recently met in Madrid for another work weekend, which is always fun as we all live in different cities away from each other. This means lots of planning and design work, lots of debugging, and lots of tess, tweaks, arguments, and pizza. Also not […]
Xenocider for Dreamcast keeps growing! Presenting the Transistor Highway, our most detailed stage design to date, and all kinds of new mechanical enemies and obstacles. Also, introducing Omagonium, a ruthless stage boss inspired by classic Dreamcast shooter Rez! Pre-order Xenocider today in order to receive an exclusive poster by comic book artist Agustín Padilla! See […]
Xenocider for Dreamcast keeps growing. As the time for a new episode of our Dev Diaries approaches, we thought it would be a good idea to let you guys take a look at the wraparound cover artwork for the game, courtesy of comic book artist Agustín Padilla (Green Arrow, Transformers, Borderlands, GI Joe). Different parts […]