Retro Sumus at Euskal Encounter 25

Xenocider progress update: Euskal Encounter, live interview, enemy compendium, and audio teasers

Posted 2 CommentsPosted in Team members, Xenocider

Xenocider for Dreamcast keeps growing. Now what a let down it would be, if that wasn’t the case! Chui and Abel recently got together with 3D programming specialist Óscar Peláez aka Fox68k (who co-created the 4ALL emulators alongside Chui, and starred in our Kickstarter video) for one of the most intense computing events in all […]

Xenocider for Dreamcast - Transistor Highway

Dev Diaries #09 – Welcome to the Transistor Highway!

Posted Leave a commentPosted in Xenocider

Xenocider for Dreamcast keeps growing! Presenting the Transistor Highway, our most detailed stage design to date, and all kinds of new mechanical enemies and obstacles. Also, introducing Omagonium, a ruthless stage boss inspired by classic Dreamcast shooter Rez! Pre-order Xenocider today in order to receive an exclusive poster by comic book artist Agustín Padilla! See […]

ameba-xenocider-dreamcast

We go into detail about Ameba and Xenocider in our latest interview with Battle Club Gaming

Posted Leave a commentPosted in Ameba, Xenocider

Read original post here. Retro Sumus is a small European development team, currently working on new and exciting projects for the PC, Mac, Dreamcast and Saturn. Ameba is one of these titles, and very likely the first to see release. Battle Club Gaming were fortunate enough to speak with writer, designer, and social media manager […]