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Tag: meetings

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Dev Diaries #03 – Xenocider enemy design

Welcome back to our Dev Diaries! Want to know what the enemies in Xenocider will look like? As you know from previous entries, 3D designer Abel del Dedo creates all our graphic assets with Blender. To make sure we are doing things right, we use a custom-made tool that allows

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Dev Diaries #02 – Ameba music composition

Contrary to what is common in the video game and movie industries, composer Juanjo Martín has been there since the very first moment the plot for AMEBA was being planned. Which means he contributed some ideas for the main characters. This is what happens when Juanjo and yours truly meet