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Tag: retro events

Happy New Year!

Just a little something we shared on our Facebook and Twitter profiles. Happy New Year everyone! 😀 Happy New Year! ¡Feliz Año Nuevo! Bonne Année! Glückliches Neues Jahr! pic.twitter.com/DuSzBMKnJp — Retro Sumus (@RetroSumus) diciembre 31, 2015 By the way, remember our t-shirts we wore for RetroBarcelona? Well our mate Tom

The Dreamcast Junkyard DreamPod featuring Ameba and Xenocider

Retro Sumus joins The Dreamcast Junkyard’s DreamPod!

Last sunday, I joined Tom Charnock and the rest of The DreamCast Junkyard team for the 20th episode of the DreamPod! We talked Dreamcast, Saturn, Neo Geo Pocket… and more specifically RetroBarcelona, Pier Solar, and of course Ameba and Xenocider. Some new and exciting detailes about our projects were revealed,

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Ameba for Dreamcast demo first look!

Not exactly a great video, but we were proud to show our very early demo of Ameba working on real hardware at RetroBarcelona. Text in spanish at the moment. English, french and german translations are planned. If you want to learn more about the characters for the game, check out

RetroBarcelona 2015

¡Algo pasa en RetroBarcelona!

A todos nos sienta bien quedar con amigos a los que hace tiempo que no vemos. Uno se pone al día, reparte abrazos, cuenta anécdotas recurrentes de ocasiones anteriores y, por regla general, vuelve a casa contento. Personalmente, así es como he vivido este estupendo fin de semana, compartiendo un enorme stand

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Dev Diaries #04 – Ameba character profiles

While sitting in the train on our way to RetroBarcelona, we thought we might share a new episode of our Dev Diaries with you! Ameba is an ambitious project for us, story-wise. This means research, character profiles and script writing, of course, but also tons of original artwork. Let’s take

Pier Solar and the Great Architects
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Pier Solar entre amigos en RetroBarcelona

Daniel Lancha, alias Chui, y Carlos Oliveros hablan de Pier Solar en RetroBarcelona el pasado fin de semana. Pier Solar no es un proyecto nuestro, pero Chui es el programador principal de la nueva versión HD y Carlos contribuyó como traductor en 2010 para el cartucho orignal, y de nuevo