Welcome back to the Dev Diaries! It’s been a while since the last episode, so let’s take a look at our most recent progress, shall we? We give you a closer look at the new enemy designs for both Planet ORL (the swamp) and the Atlantean Reserve (the underwater stage).
We said work on our projects had not ceased and here’s a little proof of that. Xenocider swamp stage, Planet ORL, is now virtually finished and fully playable… and that includes some nasty multi-headed boss from our previous video 😉 Plese note this is real Dreamcast hardware, meaning its resolution is